PORTFOLIO
GAMES
Throughout my education at the University of Florida's Digital Worlds Institute, I have gained skills in game design and have created various gaming and programming projects, both as a solo developer and as a team developer. I have utilized various industry software, including the Unity, Visual Studio, Android Studio, Photoshop, and Maya, along with creating playthrough videos for my games using Adobe Premier Pro.
2D ANIMATION
I have gained experience with creating 2D animations using the industry standard tool, Toon Boom Harmony. I have made hand-drawn and puppeted animations and have rigged puppet characters myself, both for solo projects and for a group project.
3D ANIMATION
At the University of Florida's Digital Worlds Institute, I have taken multiple courses on 3D animation utilizing Autodesk Maya. I have created a variety of animations displaying various content, such as lip syncs, complex movements, and character acting. Through making these animations, I have filmed and utilized my own reference footage and rendered several of my animations using Arnold 5.
3D MODELING
During my education, I have gained experience creating 3D models and character rigs. I have practiced creating meshes in Maya, rendering using Arnold 5, and texturing using Substance Painter.
IMAGE & VIDEO
Utilizing industry tools, such as Photoshop, Lightroom, Illustrator, After Effects, and Premier Pro, I have created many projects involving photos, illustrations, and video. Many of the photos and video used were taken by myself using DSLR cameras.
WRITING
Since writing is one of my greatest passions, I have written both creative and academic pieces. I am currently working on a full-length fantasy novel that inspired my senior project game, "Rites of the Lights." I have also created several short stories and a poem "How Grace Is to Me" that was published in Eastern Florida State College's The Titan Promethean during the summer of 2017.